Martin ShowDesigner (MSD) is a unique and
user-friendlylighting and set design software package, brilliant for developing
realistic 3-D lighting simulations. Invaluable as a high quality production or
sales presentation tool, MSD allows you to create realistic set and lighting
design renderings using reflection, transparency, lighting, shadow and smoke.
Acquire and upgrade ShowDesigner packages online at www.martinshowdesigner.com
Features
3D Graphic engine delivers stunning real-time quality
rendering
Fixture beams show true-life light distribution
Import of 2D and 3D AutoCAD DXF files
Fixture library covers most manufacturers and fixtures
Photometric calculations
Ray-tracing including shadows, reflections, transparency,
smoke
Net-Render server/client tool
Camera animation using intuitive time-line control
Real time video input
Connects to any DMX controller for offline programming
Specifications:
Control and Programming
Control of all fixture parameters
Programming and storage of cues
Cues contain basic timing and link information
User-customizable fixture libraries (complete range of
Martin and other fixture definitions included)
User-customizable object libraries
Free fixture and objects library updates
Fixtures automatically patched to free DMX address
Paperwork utility prints plot and equipment list
Solid rendering of scenes
Texture editor
Features below available in GOLD version only
Real-time solid beam 3D Visualizer, uses DMX or video input
to give visualization of following effects
Live video input for screen, static and moving video
projector simulation
Pan/tilt of beams, indexed and rotating gobos, iris effects,
color wheels, CMY color mixing, shutter/dimmer/strobe, zoom, color scrolling,
framing system
Gobo editor
Cuelist for direct playback
DMX viewer monitors inbound and outbound data
Photo-realistic rendering
IES to MSD fixture profile converter
Light meter tool calculates light level on surface
Playback
Show preview using simple playback
Offline program for real-time monitoring of 3D light setup
Minimum System Requirements
Windows XP/Vista (32-bit OS)
Pentium 4 CPU
1 GB RAM
400 MB available hard disk space
SVGA card, high (32-bit) color, 1024x768 resolution
CD-ROM drive
USB 1.1 (or higher) port for HASP dongle
USB 1.1 (or higher) port if Martin Universal USB/DMX
Interface is used
Network card required for communication with other
controller or Ethernet box via LAN (Artnet [MAXXYZ], Compulite, Avolite)
Full administrator rights on PC
Recommended
Windows XP/Vista (32-bit OS)
Dual Core or Quad Core processor
2+ GB RAM
500 MB available hard disk space
SVGA card, true (24-bit) color, minimum 1024x768 resolution,
hardware accelerated, 512 MB VRAM, DirectX support (ATI and NVIDIA are
recommended)
CD-ROM drive
USB 1.1 (or higher) port for HASP dongle
USB 1.1 (or higher) port if Martin Universal USB/DMX
Interface is used
Network card required for communication with other
controller or Ethernet box via LAN (Artnet [MAXXYZ], Compulite, Avolite)
Full administrator rights on PC
Connections
Connects to any controller that has DMX output (Martin
Universal USB/DMX Interface required) or Artnet output
Connects to other controller or Ethernet box via LAN (Maxxyz
via Artnet, Compulite, Avolite)
Connects to various applications using internal driver
(Martin LightJockey, Martin Proscenium, HogPC, Sandnet, Horizon...)
Fast Net Render (GOLD only) allows networked rendering
across multiple Windows-based PCs